# HoverRacer_UnityTraining **Repository Path**: flymanthl/HoverRacer_UnityTraining ## Basic Information - **Project Name**: HoverRacer_UnityTraining - **Description**: No description available - **Primary Language**: C# - **License**: GPL-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-01-06 - **Last Updated**: 2021-11-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # **Hover Racer** # ![HoverRacer.png](https://i.imgur.com/8FoZCdN.jpg) **Description** This full day workshop features assets from the retail game Antigraviator (by Cybernetic Walrus). This was used for the training day at Unite Austin 2017 and includes sections on Cinemachine, Timeline, PostFX, and particles. - [x] Project Complete - [x] Field Tested - [x] Messaging Confirmed **Documentation (Do NOT Share)** [HowTo Video](https://www.dropbox.com/s/jqsemshgdc6p2wg/Hover%20Racer%20HowTo.mp4?dl=0) [Learning Cycle PPT](https://drive.google.com/open?id=1nFg7q55YH33qKfX7TFgnQa4oViNajdW6TuUzHhayrvA) **Software Requirements** Required: Unity 2017.3.0f3 or later **Hardware Requirements** Required: Laptop **Owner and Responsible Devs** Owner: Mike Geig / Andy Touch **Change Log** 1/23/2017 - Updated to 2017.3