# Godot-HumanShaders **Repository Path**: eloncode/godot-human-shaders ## Basic Information - **Project Name**: Godot-HumanShaders - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-02-02 - **Last Updated**: 2026-02-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # HumanShaders ![alt text](https://github.com/matmadness/HumanShaders/blob/main/splash_screen.png "Splash Screem") A set of shaders for Godot to create realistic humanoid characters Godot Version supported: 4.5+ (probably works on 4.4) This is the full project, including example models and a simple model visualizer. If you only care about the shaders, only download/clone the content from the "HumanShaders" folder. You can download a demo showcasing the shader capabilities on Itch.io: [Demo Page](https://matmadness.itch.io/godot-human-shaders) For now, the shaders available are: - Skin shader - Eye shader - Eye wetness shader This is a work in progress and not actively maintained, don't expect frequent updates (or updates at all). Instead, use these shaders as base for your project, changing them to better suit your needs. # Licensing ## Human Shaders Human Shaders and its resources (All the content inside "HumanShaders" folder) are licensed under MIT and CC BY 4.0 Licenses. ## Digital Emily 2 [Digital Emily 2](https://vgl.ict.usc.edu/Data/DigitalEmily2/) head scan by [USC Institute for Creative Technologies](https://ict.usc.edu/). **License note:** The licensing terms for this model are not clearly stated on the source website. If you intend to use this model for anything beyond personal or non-commercial use, please contact the original creators at USC ICT for permission. ## Infinite Infinite, 3D Head Scan by Lee Perry-Smith is licensed under a Creative Commons Attribution 3.0 Unported License.